Mar 31, 2006, 10:17 AM // 10:17
|
#1
|
of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
|
I Hate Wurms!!!!
Have you ever had your group break up because they couldn't get anywhere with the Wurms in Tombs? I just have.
We were a non-B/P balanced group and we were doing a pretty good job until we got to the wurms. The problem there wasn't that they were killing us. It's that they would pop in and out of the ground again and again and again and again....
For 20 minutes!!!!!!!
We barely managed to actually get an attack off on them. In the end, members of my group just started leaving because we made absolutely no progress with them for the last 20 minutes. There wurms were not a challenge. They were not deadly. They were just plain annoying! And they ruined our adventure in this case.
Please ANet.... Fix their AI!
|
|
|
Mar 31, 2006, 10:19 AM // 10:19
|
#2
|
Frost Gate Guardian
Join Date: Jan 2006
Location: Holland
Guild: Sidon, Order of Assasins
Profession: R/W
|
you could have reported that by doing the /bug emote
|
|
|
Mar 31, 2006, 10:20 AM // 10:20
|
#3
|
Lion's Arch Merchant
Join Date: Jul 2005
Location: Germany
Guild: None
Profession: W/
|
If all of you stand still and don't move they don't pop in and out the whole time but remain in a fixed position. At least that was the case in all my runs. It can be difficult however when pets are moving.
|
|
|
Mar 31, 2006, 12:13 PM // 12:13
|
#4
|
of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
|
We didn't have pets. And we tried everything. "Nobody move at all." Didn't work. "Somebody move." Nope. "Don't cast spells on it." Nada.
Anyway, I guess I will use the /bug command (it's not an emote though; shame on you). I never use that thing because it doesn't give you enough room to write anything with any detail.
|
|
|
Mar 31, 2006, 12:21 PM // 12:21
|
#5
|
Frost Gate Guardian
Join Date: Jan 2006
Location: Holland
Guild: Sidon, Order of Assasins
Profession: R/W
|
Lol dont worry about it xD
|
|
|
Mar 31, 2006, 02:38 PM // 14:38
|
#6
|
Ascalonian Squire
Join Date: Dec 2005
Guild: soldiers of heaven
Profession: E/Me
|
I had this problem last night. What we did was just keep running away and it stopped following us.
|
|
|
Mar 31, 2006, 03:45 PM // 15:45
|
#7
|
Frost Gate Guardian
Join Date: May 2005
Location: Quebec, Canada
Guild: Québékers Alliance
Profession: Mo/N
|
Quote:
Originally Posted by General Surena
If all of you stand still and don't move they don't pop in and out the whole time but remain in a fixed position. At least that was the case in all my runs. It can be difficult however when pets are moving.
|
Nope, that has been fixed a month ago...
Update - Thursday March 2
Fixed miscellaneous bugs with the wurm monster AI.
And that included the fact that they got stuck when people werent moving
|
|
|
May 09, 2006, 11:11 AM // 11:11
|
#8
|
Krytan Explorer
|
Quote:
Originally Posted by General Surena
If all of you stand still and don't move they don't pop in and out the whole time but remain in a fixed position. At least that was the case in all my runs. It can be difficult however when pets are moving.
|
Is this true? Last night I was with a group just exploring through the desert after beating the Forgotton Ones/Forgotten Wisdom quests and we had some trouble with the wurms. Some of the time we the wurms just stayed there and we were able to attack them and kill them ok. Other times they just kept popping in and out of the ground. We got attacked by two of them at one point and I couldn't do anything with my ranger. One would pop out and knock me down. Then I'd try to heal with Troll Unguent and the 2nd then would pop out and knock me down interupting my skill and hurting me more. I sat there trying to figure out why sometimes they stayed above ground and why other times they would just keep popping in and out of the ground. I was wondering if anyone can confirm what General Surena stated about standing still. Thanks.
|
|
|
May 09, 2006, 11:29 AM // 11:29
|
#9
|
Academy Page
Join Date: Mar 2006
Location: Europe
Guild: Blue Moon Shadow {CAT}
Profession: Me/R
|
Quote:
Originally Posted by NJudson
Is this true? Last night I was with a group just exploring through the desert after beating the Forgotton Ones/Forgotten Wisdom quests and we had some trouble with the wurms. Some of the time we the wurms just stayed there and we were able to attack them and kill them ok. Other times they just kept popping in and out of the ground. We got attacked by two of them at one point and I couldn't do anything with my ranger. One would pop out and knock me down. Then I'd try to heal with Troll Unguent and the 2nd then would pop out and knock me down interupting my skill and hurting me more. I sat there trying to figure out why sometimes they stayed above ground and why other times they would just keep popping in and out of the ground. I was wondering if anyone can confirm what General Surena stated about standing still. Thanks.
|
Meh. The same thing happens to me. I don't even try to kill them anymore. Whenever one pops up I'm forced to run like crazy to get out of its range
Sneaksy cheating wurms
|
|
|
May 09, 2006, 12:11 PM // 12:11
|
#10
|
Krytan Explorer
|
Quote:
Originally Posted by Rayinzar
Meh. The same thing happens to me. I don't even try to kill them anymore. Whenever one pops up I'm forced to run like crazy to get out of its range
Sneaksy cheating wurms
|
Yeah, whenever I'm playing with henchman then I don't bother trying to fight wurms. The strange thing about running from them is that sometimes they follow forever. I've ran from them before where they broke off the chase relatively soon, but a while back I remember getting attacked by one over by Heroe's Ascent (I think) and ran damn near all the way back to Augury Rock before it finally killed us (along with some blasted Scarabs). So even running from them is a complete joke sometimes.
|
|
|
May 09, 2006, 01:58 PM // 13:58
|
#11
|
Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
|
Wow, people still do these runs?
|
|
|
May 09, 2006, 02:23 PM // 14:23
|
#12
|
Frost Gate Guardian
Join Date: May 2006
Guild: Pantheon of Shadows [dei]
Profession: Mo/Me
|
Quote:
Originally Posted by fiery
Wow, people still do these runs?
|
zOMG u'RE s0 1337 u d0nt n33d to d0 th353 rUnz!!!!!
Just kidding. But yes, people still do these runs. I do these runs to get tons of wood from raven staffs =)
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Kool Pajamas |
The Riverside Inn |
19 |
Mar 06, 2006 06:51 PM // 18:51 |
Weeping Wind |
The Campfire |
8 |
Feb 11, 2006 03:30 PM // 15:30 |
ApOcAlYpSe |
The Riverside Inn |
17 |
Feb 09, 2006 02:15 AM // 02:15 |
Sand Wurms
|
Queto |
Explorer's League |
4 |
Oct 09, 2005 08:11 AM // 08:11 |
NiteX |
Screenshot Exposition |
0 |
Apr 18, 2005 07:23 AM // 07:23 |
All times are GMT. The time now is 07:28 PM // 19:28.
|